Vaughn "Drathy" Royko

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Viewing 15 posts - 121 through 135 (of 341 total)
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  • in reply to: [Beta 1.7] Possible Bugs #4583

    @Inverted Thanks for the bug reports.

    As of 1.7.2 Sandstone should now also produce Shale on normal resource gathering which should help you greatly in the rock department. Sandstone itself is also now considered a rock-like so there should be no issues there (change in 1.7 I believe).

    in reply to: Digging for treasure #4559

    The black dots are just based on your lack of skill in cartography. The higher your skill, the less obscured the map will become. The red point on the map (middle) is where the treasure is. You’ll need to find that point in your world – this may take some time and lots of exploration.

    in reply to: [Beta 1.7] Possible Bugs #4556

    Hey there JamesIII,

    I loaded Part 7 with no issues on this end. Mind sending me your current save to see what’s up?

    in reply to: [Beta 1.7] Possible Bugs #4540

    Thanks for playing and the bug reports!

    1. Noted, will add point to the todo.
    2. Known bug, will be fixed in next weekly (or version).
    3. The windows/dialogs will always shift to be “in-screen”.
    4. Known issue, will hopefully find a way to address this coming up.
    5. Yikes, will look into!
    6. Known kind-of-bug, but a fix will be a little more complicated/further down the road kind of thing.

    in reply to: Some Bugs #4537

    Thanks for the reports!

    in reply to: Technical help needed #4534

    Looks like your save may have been corrupted at some point. If you care about your old save game, please send me the .json save file by running the contents of this pastebin in your console:

    http://pastebin.com/raw.php?i=vfn6PzDD

    Your menu should now have a “save to file” option. I’ll see if I can fix it.

    If you don’t care and just want to play in your browser, run this in the console:

    game.saveClear = true;
    localStorage.clear();
    
    in reply to: Technical help needed #4527

    Ya, you shouldn’t be getting any performance issues with that.

    In Firefox, you can see what the error was:
    Tools > Web Developer > Web Console

    in reply to: Technical help needed #4524

    Hey there, sorry to hear that. Which Firefox version is this and what are your system specs?

    in reply to: 1.7 coming ! #4515

    The Spyglass issue has been fixed in the new weekly release. Also worth noting is that skill gain has been doubled in Daily Challenge mode in weekly as well based on your suggestion.

    I will check into the Solar Still issue.

    in reply to: 1.7 coming ! #4499

    Daily Challenge is supposed to be VERY challenging, perhaps even impossible, haha. Your point about the skills being hard to raise is noted though, since in Daily Challenge your talent starts at 5600, it is very hard to raise skills right off the bat. I will look into fixing this.

    Thanks for playing, and DYING!

    Llama Vortex YES! Haha.

    in reply to: (Bug) Stone Water Still Half Full or Half Empty? #4452

    Can you dig up the Stone Water Still that has the issue? I would suggest trying that, and re-building it or setting it back down.

    The backpack issue is noted, but we have not been able to replicate it fully. Simply putting 21 items in a backpack doesn’t seem to cause the issue.

    in reply to: Wayward Island Kingdom #4445

    Do you have any tracking available for how many downloads it’s got? If not, perhaps I can host it on the Modifications page and track it that way.

    in reply to: Resetting *everything* #4431

    Sure, you can do:

    $("#messageoverlay").empty();

    in reply to: Resetting *everything* #4419

    @JamesIII Using the same method as above:

    javascript:player.talent=0;

    in reply to: Resetting *everything* #4416

    In Chrome, while in the game, type (or copy/paste) this into the url bar and hit enter:

    javascript:localStorage.clear();game.saveClear=true;location.reload();

    Voila!

Viewing 15 posts - 121 through 135 (of 341 total)