By pidepi, 野良, 旧, and NF64
Appears to be a complete translation of Wayward to Japanese. I recently found this available on this Japanese Wayward wiki page.
Works On: Beta 1.9.2+
By pidepi, 野良, 旧, and NF64
Appears to be a complete translation of Wayward to Japanese. I recently found this available on this Japanese Wayward wiki page.
Works On: Beta 1.9.2+

In 1.9.2 we are seeing a deepening of the combat system and potential strategies in regards to armor having different resistances and vulnerabilities. This follows the same model as damage types for your weapons against monsters; now monsters also have a damage type or types against you and your equipment. Combat messages will reveal if you are properly equipped to take on each foe, just like in the last version where it displayed if your weaponry was effective against them.
This will most likely be the end of the line release before beta 2.0, which will ideally see the long-awaited Steam release. There’s still a lot of things up in the air about that, so I can’t reveal or comment on too much of it.
Fixed a bug where:
Armor now has specific vulnerabilities and resistances and monsters now have damage types to be used in conjunction.

Attack and defense labels now have hover-over information which includes a more in-depth break down of damage types, resistances, vulnerabilities and skill bonuses for each.

Transmogrify, Repair, Reinforce, and the new “Preserve” now show up in each item menu to specifically perform item on item action instead of having to drop the item on the ground to perform the actions.

By: JamesIII
While this is not technically a mod (it’s a save game), the world JamesIII has formed and created provides hours of exploration fun. Download these and load them with Save/Load from File.
Read more about these save games and descriptions for each on the forum. Some older saves will only work with older game versions.
Wayward Island Kingdom 15: Thalassophobia (1.9.1)
Welcome to the next installment of Wayward Island Kingdom. This release will showcase some simple gathering quests and has a few rules to make things interesting. You are asked not to venture past shallow water until you locate the raft and gold. Destroy sandstone rock to follow the intended path and find treasure on the wayward island. You should be able to collect all items and reach the end of this game without any crafting. The quests are broken into Primary and Bonus Categories. Only the Primary quests must be completed before you may use the raft. Pat yourself on the back if you can complete all of the bonus quests as well. The same items can be used in multiple quest counts.
Primary
Basic Tools: Locate the bow, the stone axe, the stone shovel, and the stone hammer.
Suit Up: Locate gloves, a helm, a gorget, a chest, a belt, leggings, boots, a shield, and a boat paddle.
Amber Hunt: Locate 6 pieces of amber.
Bonues
The Lesson: Locate 10 instructional scrolls.
Stone Cold Killer: Locate 7 stone knifes (no cheating).
The Dueces: Locate 2 stone hammers, 2 corded slings, 2 iron ore, 2 limestone, and 2 talc.
Scavenger Hunt: Locate the thistle seeds, a rope, a sundial, some sharp glass, a red mushroom, and some cotton fabric.
Once you complete all quests, raft to the boat with black sails and claim your prizes. For a final quest, locate all 5 treasures on the maps from the boat.
By Andrey Kazantsev (goginn)
A complete Russian translation for Wayward.
Works On: Beta 1.9.1+
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By: JamesIII
Updated By: AndyDemon/Vaughn. The new version also includes the features from original version of EzEdit (including monster spawning).
Loads the following mods and “cheats” all at the same time:
Works On: Beta 1.9+
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Myrk created an add-on to this mod that works in tandem with EzEdit2 or as a stand-alone mod. It adds in “instant miracle” which restores all your stats, and giving tree bark (instead of string in EzEdit2).
Works On: Beta 1.9+
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By Vaughn
A Wayward monkey testing/debug tool inspired by gremlin.js, a script that will randomly do a variety of things in the game such as clicking items, crafting items, click buttons and ui elements, press keyboard keys, click to move, inspect, hover over ui elements, resize dialogs, scroll in dialogs, move dialogs and more.
Works On: Beta 1.9+
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This month we have another significant patch to the beta 1.9 series. I think there will be another couple of these as we continue patching and adding new features up until the bigger/huge changes coming up in beta 2.0. This one includes the long awaited inclusion of chicken farming. It’s a bit rudimentary at the moment, but some simulation is there in terms of hatching and egg laying. Eventually, we will see this applied to other animals as well as adding young and male/female counterparts for increased depth and simulation.
Play Online:
Downloads:
Windows (Mirror #1) (Mirror #2)
Linux 32-bit (Mirror #1) (Mirror #2)
Linux 64-bit (Mirror #1) (Mirror #2)
Mac OS X (10.7+) (Mirror #1) (Mirror #2)
Those players also being annoyed at the outdated and messy wiki can now rejoice and take a gander at the brand new documentation that will automatically update as Wayward does. As always, read all the changes below:
Bugs
Fixed a bug where:
Improvements/Changes
New
Developer/Technical
By: NonrotatedGlobe
Create an altar and sacrifice items to gather piety to the God, Gumangi to get rewards. Find more information here.
Works On: Beta 1.9+
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Life’s been busy, but thanks for sticking around. Beta 1.9 has been released and it’s full of all of our great Weekly changes as well as a giant list of other things. Some of the more exciting things include vulnerabilities and resistances being revealed in combat, a fix to that annoying invisible rotten meat bug, a couple new survival food items, and being able to change directions while moving with your mouse without needing to de-click and changing directions. That’s just scratching the surface though, make sure to read below.
Play Online:
http://www.unlok.ca/wayward/
Downloads:
Windows (Mirror #1) (Mirror #2)
Linux 32-bit (Mirror #1) (Mirror #2)
Linux 64-bit (Mirror #1) (Mirror #2)
Mac OS X (10.7+) (Mirror #1) (Mirror #2)
Just like beta 1.8 previously, 1.9 contains all the fixes/changes/additions from the intermediary versions and some brand new stuff as well, this time quite a lot. You can expect everything from 1.8.1-1.8.6 and the following:
Bugs
Fixed a bug where:
Improvements/Changes
New
Developer/Technical
By Grom PE
Differences from the mod by Garet:
The format is still the same, i.e. you can load your games saved by Garet’s mod.
Works On: Beta 1.6+
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