Casting Call: In Search of a Wayward Tutorial Video

QuestionsIt’s been acknowledged that Wayward has some complexity attached with it. Even in spite of it’s simple (and unpolished) UI and relatively easy control scheme, some players have trouble starting out in Wayward. If Wayward was a relationship, I would say It’s not you, it’s me. There’s lots to improve in that regard.

Most People Don’t Read

It’s okay, I’m not insulting you. I do this too; I don’t want to read; I just want to play. Eventually, we may get there with Wayward, but not quite yet. Generally, people don’t use the help/hint system and don’t read the Wiki (or don’t want to in case of spoilers).

Make a Video!

That’s why I am asking the community to help develop a tutorial video. Something a player can watch for a view minutes passively and learn the basics of Wayward without spoiling anything. Maybe there’s multiple videos, each showing a different portion of the early game?

If accepted, your video(s) will be watchable/playable in-game with all view counts, subscribers, and monetization going to you. It will also be promoted and placed in several other online places (such as the Greenlight page).

Everything is up to you. The pacing, the topics, the design, the length. The only thing I ask for is to be on topic, generally polished in terms of the visual and audio and ultimately, helpful for new players.

Wayward Now on Steam Greenlight!

That’s right. I’ve decided to take a plunge. After all the recent controversy on the service, I have no expectations, nor should any other indie developer for that matter.

Luckily, I have no concrete plans for the monetization of Wayward and will happily keep it the same as long as I get the same level of support I need to keep developing Wayward.

Actually, I do have some expectations for Steam Greenlight. A lot of “No” votes. A lot of nonconstructive criticism. Unfortunately that’s just the reality of putting yourself out there to the masses. Thick skin mode activated!

UPDATE:

It’s now been up for around 24 hours and I have to say that I’m really surprised at how positive it has been. Sure, there is the people that just vote “No” for lulz, or because it’s retro-looking, or because it’s 2d, or even because it’s turn-based, but I’m glad to report that many took the time to give it a chance. Thanks for the support!

Show some support:

Oh yes, and I also did a new trailer:

Wayward Beta 1.3 Released: It’s The Little Things

Home Sweet HomeWayward beta 1.3 has been released! And yes, your saves should be safe! This release was all about improvements and fixes, hence the title “It’s The Little Things”.

Play online in the usual place:

http://www.unlok.ca/wayward/

Some of the latest and greatest from the changelog:

  • Five new tracks from Austin “Mars-San” Dhillon.
  • Keyboard shortcuts have been added for all windows (Esc = Main Menu, I = Inventory, / = Help, C = Skills, M = Messages, O = Options).
  • Tile stacking has been implemented. There is now a simulated z-depth that allows the game to save what was under each tile.
  • Glue can now be used to reinforce items (provide maximum durability bonuses and repair a bit of damage).
  • Crafting tool-tips now show all item information and consumes/requirements are now condensed.
  • You can destroy or remove items from the game by dropping/sinking them into deep and/or normal water. Dropping edible items into the water may stir up some unwanted (or sometimes wanted) guests.
  • There is now a delay during your first movements to stop accidental wall/resource gathering. The more you move consecutively, the faster you go.

As always, you can check out the behemoth of a changelog here:

http://www.unlok.ca/wayward-free-changelog/

Although this release was more about tweaks and fixes, you can expect the next one to be all about new content and simulation.

Downloads

*UPDATE*

On June 21st, a fix was uploaded for the Mac stand-alone version. Previously it was not running at all. Please re-download the Mac copy to have it work once again.

New Songs Preview

Austin “Mars-San” Dhillon recently pumped out some new chill tracks for Wayward (to appear in the upcoming version of Wayward). New tracks:

  • Shipwrecked (Main Menu Theme)
  • Shudder Sounds
  • Night Owl
  • Underworld
  • Savage (Based off of Darker World)

My personal favourite is Night Owl out of the bunch.

I’m going to go out on a limb here and say these are some of the best tracks thus far. So moody, so atmospheric, so melodic. Austin has a real knack for composing the exact tone and mood I want to set in Wayward, all while keeping it semi-retro. Take a listen here: