Ravenscr0ft

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  • in reply to: Missing recipe's? #5203
    Ravenscr0ft
    Member

    yep, I definitely got the Iron ingot and then the iron shield (or at the very least at about the same time) as my first two iron items after wrought iron. Since my last post i’ve unlocked the iron breastplate, sword and boots but still no ingot. I’ve typed in ‘iron’ and ‘ingot’ separately and together as well as just looked through all items; it’s just not there anymore. I’m using the web version not the downloaded one, could there be some sort of cookie/storage issue with that?

    in reply to: Missing recipe's? #5199
    Ravenscr0ft
    Member

    I don’t THINK so but it’s hard for me to tell.

    in reply to: We need a "Suggestions" thread #5196
    Ravenscr0ft
    Member

    I do like very much a lot of the ideas I’ve seen in this thread and I’m looking forward to seeing which ones you implement and how they affect the game. but on a more immediate basis and particularly before you start adding additional items, I’d personally like to see some UI updates. As it stands right now all the items are just jumbled together in the crafting window with just 2 ways to sort them. And especially for a new player it’s hard to see which things I’ve recently unlocked and which things do what. It’d be really great for some quick sort buttons to have things grouped together. for example:
    Survival – shows camping, cooking, and water gathering skills and items that use those skills like bedroll and houses/walls/campfires
    Herbalism – shows botany skills and medicinal items and seeds/plants and fertilizer
    combat – shows tactics and all weapons and armor
    Tools – shows tinkering, shovels, pickaxes, grindstones, repair and reinforce items etc…

    Another thing that would be great is a ‘no use’ option. I’ve had several times where an item like animal fat I was saving for a torch got used up instead of a log in order to start a fire. This happens most often trying to use tainted meat instead of a fish steak for pemmican. i often have to just drop items on the ground until the ones I want to use are the only ones in my inventory. It would be nice to simply check somewhere to not use certain items in crafting.
    Being able to use items directly from things like backpacks and pouches would also be a major plus

Viewing 3 posts - 1 through 3 (of 3 total)