Interface test for “large” items idea:
(always wanted to know if those rampaging bears can stand up a minigun burst!)
imho, looks okay, especially when pre-sorted to avoid gaps. Also, it seems to be a good idea to craft stackable arrows and bullets. If it will be allowed to craft them in packs of 10 instead of one, than they don’t need durability attribute – just subtract/”spend” one arrow per shot from the stack, no need to look inside stack at all.
PS: yep, Fallout theme is slowly taking over WayWard in my prototype. Now if can implement barter (er..with zombies! and ghost pirates!) and text dialogs.. 🙂