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jecowa
MemberThis will probably be fixed in beta 1.4.
You can read what the developers had to say about this issue in this thread:
http://www.reddit.com/r/Wayward/comments/1gn6m8/should_i_be_cutting_down_trees_with_my_shield/jecowa
MemberThis problem is discussed a little on this entry in the Wayward blog. http://www.unlok.ca/wayward/inspiration-time-world-building/
These are a couple of problems listed on the blog entry:
* Sometimes a map can just be desert or non-desert biomes or very small
* Lack of proper or forced variety.And this was listed as an eventual goal for the game:
* Have guaranteed environment diversity and biomes. Swamps, tundras, forests, jungles, deserts, etc.
jecowa
Member1. Windows are planned. (source: http://www.reddit.com/r/Wayward/comments/1ghevl/even_more_14_preview_can_you_find_the_changes/cakr1co)
2. Monsters already scale with your talent level.
3. Carry some sutures or some food with healing properties with you where ever you go. You should not travel unprepared. You died because you messed up; not because there is something that needs to be changed in the game.
jecowa
MemberNight time is a good time to spend mining mountains or exploring caves.
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