Repair should apply to all/any applicable items on the facing tile

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  • #3899
    AlexBBrown
    Member

    When I use the repair action facing a pile of items, it should repair (randomly or last dropped repairable first) any one of the items that might be repairable.

    #3911

    This is a bit of an oversight. Will add to todo!

    #3912
    AlexBBrown
    Member

    The current behavior is that it attempts to repair one (and only one) of the items on the tile. So if I drop all my spears, it might select an unrepairable one, and then I have to pick them all up, find the broken one, etc.

    Also if the tile has (e.g. stones) on it, it may refute to repair a sword I drop on top.

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