Quick question with the data format of unreleased (internal) betas like the current 1.1: is it possible to compile offline versions of these betas for testers to use offline? Or does the data format (or time to compile them) make it too difficult?
I only ask as I’d like to continue playing the same game and preserve that game’s data, but due to the nature of development and changing data schema I understand if it’s not possible. 🙂
Hey Vaughn.. one beta suggestion I’d make to avoid problems is version-specific save directories. I just spent 3-4 hours testing the 1.1, exited to have a bite to eat and when I returned I mistakenly clicked on the Play 1.0.1 link. Well of course that was the wrong one, and I loaded up the right one immediately – only to find it wipes the save data completely. So that 3-4 hours is gone now. Having version-specific save directories would eliminate that happening.
On a more positive side I got to test a bit. Not sure where you want feedback left – here or on the tracking sheet.