Just a few questions if anyone has a moment.. 🙂
How would I set specific stat total to a different number? player.health=48; changes current health but whats the variable name for total health?
How would i create a a message in the the message box in a different font that appears in the middle of the screen when a button is pushed?
Is there a way to do an inventory check for an item and then a true/false message for each possibility?
How would you spawn a monster at a specific distance from player?