This is great you guys fixed it. I sorta reverse figured out how to write most of this from what others have posted so its harder for me when the format changed or just knowing little parts of how to write the code. I’d really like to learn how to make different chapters to post text that can be qued by either a button or better yet, walking onto a specific tile location. Perhaps when another button is pushed it would do a inventory check to see if the needed items were present and then based on a true/false check, dispense a not completed message or completed message with reward item. Just a few thoughts, I’m not sure how to accomplish these things.