9 thoughts on “Screenshot Saturday: DOORS!”

  1. (Not played since beta, however…) I think one aspect that needs to be worked on is exposure. Specifically, it is too easy to build a one square island on which to sleep.

    Generally I would say putting realism into games is a bad thing, but I think in this case it is necessary, otherwise buildings become simply indulgences and not indispensable.

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  2. The doors are nice, however I haven’t been able to find a way of picking them up and moving them when expanding a building.

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