A Fond Farewell to the World Map

Coming up in Alpha 1.3, we will be departing with the much beloved, world map. It’s replacement is procedural generation. Unfortunately procedural generation won’t replace everything – that special designer’s touch will be missing, something that code can only attempt at imitating. Furthermore, in Alpha 1.3, caves and dungeons will be missed the most, as they won’t be here anymore. Although I plan to add them back in, in some form in Alpha 1.4 and beyond.

In memory:

A Fond Farewell to the World Map

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