I think there may be a memory leak somewhere in the game. After playing for about three hours, and leaving the game open for another two while I went and did something else, I found that the character moved incredibly slowly when I held down a directional key, and that the game would be unresponsive between movement frames. Closing and reloading the game resulted in the character once again moving around rapidly.
I hadn’t looked at how much memory it was using at the 5-hour mark, but upon restart, the three wayward.exe processes are at 12000K, 43000K, and 50000K, and I can leave it open again and check the memory then. I’m using the downloadable executable.
Other issues I came across:
The character keeps removing all of his clothes upon restart. Re-equipping him every time is a bit of a pain.
When I dual-wielded weapons and used them to knock down a stone wall, I received two walls instead of one.
Chests and other containers stop the “decay” timer on food items, even if they’re just bags in your inventory. While I like having instant refrigeration, this seems a little cheap in the long run, because you can just stash tons of food and never have to worry about that aspect of the game again.
Is the Bull Boat currently not functional?
Those aside, though, I had a lot of fun with the game, and the initial quest find shelter and supplies felt very engaging (although getting bum-rushed by monsters on the second day was… kind of harsh). The current endgame feels a little less interesting, since survival is no longer an issue for me and I’m so overstocked that I’m leaving monster corpses without even harvesting them, but I expect that’ll change as the game develops further.