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#3948

Spawning chickens in 1.6:

spawnMonster("chicken", player.x, player.y+1);

(just change to spawnmonster for 1.5)

Give yourself an item (both 1.5/1.6):

itemGet("arrow");

Message (1.5):

message("Here's a message!", "bad");

“bad” can be changed to the following for different colors:
skill, attack, good, stat, miss, or removed for just white text.