By Andrey Kazantsev (goginn)
A complete Russian translation for Wayward.
Works On: Beta 1.9.1+
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By Andrey Kazantsev (goginn)
A complete Russian translation for Wayward.
Works On: Beta 1.9.1+
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By: JamesIII
Updated By: AndyDemon/Vaughn. The new version also includes the features from original version of EzEdit (including monster spawning).
Loads the following mods and “cheats” all at the same time:
Works On: Beta 1.9+
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Myrk created an add-on to this mod that works in tandem with EzEdit2 or as a stand-alone mod. It adds in “instant miracle” which restores all your stats, and giving tree bark (instead of string in EzEdit2).
Works On: Beta 1.9+
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By Vaughn
A Wayward monkey testing/debug tool inspired by gremlin.js, a script that will randomly do a variety of things in the game such as clicking items, crafting items, click buttons and ui elements, press keyboard keys, click to move, inspect, hover over ui elements, resize dialogs, scroll in dialogs, move dialogs and more.
Works On: Beta 1.9+
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This month we have another significant patch to the beta 1.9 series. I think there will be another couple of these as we continue patching and adding new features up until the bigger/huge changes coming up in beta 2.0. This one includes the long awaited inclusion of chicken farming. It’s a bit rudimentary at the moment, but some simulation is there in terms of hatching and egg laying. Eventually, we will see this applied to other animals as well as adding young and male/female counterparts for increased depth and simulation.
Play Online:
Downloads:
Windows (Mirror #1) (Mirror #2)
Linux 32-bit (Mirror #1) (Mirror #2)
Linux 64-bit (Mirror #1) (Mirror #2)
Mac OS X (10.7+) (Mirror #1) (Mirror #2)
Those players also being annoyed at the outdated and messy wiki can now rejoice and take a gander at the brand new documentation that will automatically update as Wayward does. As always, read all the changes below:
Bugs
Fixed a bug where:
Improvements/Changes
New
Developer/Technical
By: NonrotatedGlobe
Create an altar and sacrifice items to gather piety to the God, Gumangi to get rewards. Find more information here.
Works On: Beta 1.9+
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Life’s been busy, but thanks for sticking around. Beta 1.9 has been released and it’s full of all of our great Weekly changes as well as a giant list of other things. Some of the more exciting things include vulnerabilities and resistances being revealed in combat, a fix to that annoying invisible rotten meat bug, a couple new survival food items, and being able to change directions while moving with your mouse without needing to de-click and changing directions. That’s just scratching the surface though, make sure to read below.
Play Online:
http://www.unlok.ca/wayward/
Downloads:
Windows (Mirror #1) (Mirror #2)
Linux 32-bit (Mirror #1) (Mirror #2)
Linux 64-bit (Mirror #1) (Mirror #2)
Mac OS X (10.7+) (Mirror #1) (Mirror #2)
Just like beta 1.8 previously, 1.9 contains all the fixes/changes/additions from the intermediary versions and some brand new stuff as well, this time quite a lot. You can expect everything from 1.8.1-1.8.6 and the following:
Bugs
Fixed a bug where:
Improvements/Changes
New
Developer/Technical
By Grom PE
Differences from the mod by Garet:
The format is still the same, i.e. you can load your games saved by Garet’s mod.
Works On: Beta 1.6+
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Good news and bad news: Huge improvements to the resting and sleeping systems are in, but this will be the last Wayward weekly. There’s some pretty big changes going on in my life, and Orillian, our second in command has also been quite busy as of late, so this will be the ending to Wayward weekly, at least for awhile. We will still be busy working on the game, just a little bit less so for awhile, NO NEED TO PANIC! Calm your nerves and check out the Wayward todo if you are ever in doubt. Beta 1.9 is also just around the bend, so stay tuned for that release!
Back-up your game regularly if you care about it, especially with these weekly releases. There’s a Save/Load modification available for this task. Wayward is a still a beta!
Once you go weekly, there’s no going back in your save, it will convert it if you play online.
Bugs
Fixed a bug where:
Improvements/Changes
New
Well, we got one pretty game-changing feature in this week with the inclusion of “Actions” which allows players to Inspect, Gather, Attack, Drink, and Pick-up with the press of a button rather than needing specific items or walking into tiles. We’ll also see more actions coming up soon, but I know a lot of people will appreciate being able to drink fresh water from a tile without needing an item.
Back-up your game regularly if you care about it, especially with these weekly releases. There’s a Save/Load modification available for this task. Wayward is a still a beta!
Once you go weekly, there’s no going back in your save, it will convert it if you play online.
Bugs
Fixed a bug where:
Improvements/Changes
New
Developer/Technical
I decided to push this release a day just so I could get a few more items added to the changelog. We are getting to the point in our todo list where bigger things need to get done, and the changes aren’t meaning too much to the players, so please excuse us if the next weeklies seem a bit “lackluster”.
Next week we can expect a preliminary model for the new “actions” system where you can contextually perform actions to a facing tile/item without needing to use an item. Some ideas include: drinking water, resting, etc.
Back-up your game regularly if you care about it, especially with these weekly releases. There’s a Save/Load modification available for this task. Wayward is a still a beta!
Once you go weekly, there’s no going back in your save, it will convert it if you play online.
Bugs
Fixed a bug where:
Improvements/Changes
New
Developer/Technical